Author Archives: Jon Amdall

Blog Post Length and Total Views Comparison

There was a point in time, just a few years ago, when I typically referred to Amdall Gallery as both an art and data analysis blog. In fact, I still even have it in the sub-title at the top of the site. I’ve been consistently writing posts every month since August 2017 (almost five years running now), and at the

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A Longtime Friend’s Wedding Portrait

I am often slightly backlogged on writing blog posts. It’s something that I’ve mentioned previously and is probably fairly common for many artists who write about what they do. Not anything too crazy, but it’s not uncommon for me to share something I sketched a month ago, or to be writing about something that isn’t even my latest drawing. In

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Elden Ring Art – Ranni the Witch, Blaidd, and Iji

I’ve finally beaten Elden Ring, which feels like quite a milestone for someone who isn’t a particularly skilled gamer (I can’t tell you how many times I’ve accidentally rolled myself off a cliff). Since I’ve finally beaten the final boss, or really “bosses” to be more accurate, it’s given me some space to reflect on the full experience Elden Ring

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Elden Ring Art – Millicent, Hewg, Alexander, and Turtle Pope

As I’ve discussed quite a bit, I am a big fan of Elden Ring by From Software. The challenging and deep combat of Dark Souls, combined with a massively engaging open world along the lines of The Witcher 3, have already elevated this game to my all-time favorites list. I’ve discussed the minimalist storytelling Elden Ring employs, but I haven’t

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Elden Ring Malenia Radahn Artwork

Apparently Amdall Gallery is turning into an Elden Ring fanart site, because I just couldn’t move on yet without getting into some of the interesting bosses (also called “demigods” in the game). Specifically, I wanted to draw a couple of the ones I find most fascinating: Starscourge General Radahn and Malenia the Blade of Miquella. The huge battle between the

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Elden Ring Art – Tarnished, Maiden, and Grace

Like many people, I’ve been completely transfixed over the last couple of weeks by Elden Ring. The game is basically like wild mashup of Dark Souls, Zelda, and the Witcher 3. As it was developed by From Software, Elden Ring has all of their usual fare; unforgivingly difficult enemies, well-designed combat, and a leveling and currency resource that can be

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Poll: Best Drawing Time-Lapse Method?

Buried deep towards the end of my last post, I posed the question, “which style of time-lapse drawing progression is your favorite?” I embedded a crowdsignal poll with some options I’ve used. I have long struggled trying to figure out which is truly the “best.” The slideshow-style .gif images are the easiest to make, but it seems like videos are

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